

The Imperial’s objective in Walker Assault is to push forward to four sequential control nodes and take them offline, letting the AT-AT cross the map and destroy its target.

And the jumpjet's fast propulsion of movement just feels great to use-it's every bit as cool as it was in the first Battlefront trailer. You can't fire while the personal shield is activated, but you can throw out thermal detonators. Battlefront features a regenerating health system, and all you have to do to return to full health is avoid damage for a few seconds, a la Halo or Call of Duty. The personal shield protects you from incoming fire, and I used one several times to save my life when Rebels got the drop on me.

My favorite features of Battlefront are the personal shield and jumpjet, two gadgets that can be equipped in different load outs. Those kinds of moments can happen in all shooters, but range kills, in general, didn't feel particularly satisfying. Likewise, several times when I died, it just felt like someone had hosed lasers in my direction and I hadn't had time to get away. But those kills didn't feel like a result of skillful aiming or smart use of the weapon I'd chosen. As DICE has assured fans, there’s no aim down sights, but you can zoom in somewhat by pulling the left trigger. There’s also an “active reload” feature if you press a button shortly after overheating a gun.ĭamage adds up quickly, and I was surprised how many kills I got by haphazardly aiming at distance Rebel troops, all controlled by other players, and holding down the trigger. Different weapons have different stats affecting damage, fire rate, cooldown rate, and overheating, so a blaster pistol can fire faster and longer than a rifle, for example. Weapons work on a short cooldown system, with no ammunition, and overheat for a few seconds if you fire for too long. It felt like Battlefront.Īiming, at least with a controller, feels imprecise-but the game also feels like it doesn’t need precise aiming. After playing Survival, I got into a 40-player match of the real Battlefront, putting stormtrooper boots onto the snowy ground to escort an AT-AT towards the besieged rebel base.

The size of the Hoth map in Battlefront’s Walker Assault mode, on the other hand, feels appropriately sprawling.
